When you create your battle character, you will be asked to pick a class.
There are six to choose from and each is different in some way.
Your special move is tied to the class you pick and each special move is different.
Special moves can only be used ONCE per battle and only onec you are at 50% health or less.
Starting health for characters is generated randomly when they are made and can be between 110 and 115 points.
|Class||Starting Attack power||Starting Defence Power||Special Move||What the Special Move Does|
|Gunner||11||9||!Deadly-Aim||A gamble move that can do up to 60 points of damage.|
|Psion||14||6||!Mental-Blast||Base damage between 5-10, weakens opponent's Attack power between 6-10 points.|
|Reaver||13||7||!Slaughter||Base damage 5-15, weakens opponent's Attack and raises user's Attack between 3-5 points.|
Base damage between 5-10 and steals 1-100 of opponent's funds.
|Hunter||17||3||!Death-Blow||Base damage 10-20 + 5, weakens both Attack and Defence of opponent by 2-4 points.|
|Hitman||15||5||!Assassinate||Gamble move that can do up to 60 points of damage.|